How to redeem an Arcane 101 code
Two requirements block almost every failed redemption: group membership and a finished tutorial. Both are checked before the code box accepts anything.
Join the Lucky's Pals group, finish the tutorial, press M for the main menu, paste the code into the code box, hit Redeem. If it fails, check group membership first.
Redeeming a code in Arcane 101 has two gate conditions before the code box will do anything, and skipping either one makes every code look broken. The steps below are the order that works.
Requirements, before you type anything
| Requirement | Detail | Why it blocks you |
|---|---|---|
| Join the Lucky's Pals group | Group ID 3204788, about 14,664 members | The game's description says codes are "for members only" |
| Finish the tutorial | Complete the first quest | The code box does not accept codes on a new account |
Both are confirmed by the game's own listing and by every codes site we cross-checked. Neither is optional.
The steps
- Join the group first. Open the Lucky's Pals group on Roblox and join it. Do this before you launch the game if you can — it avoids the join/rejoin dance while your character is loaded.
- Finish the tutorial. If you have not done the first quest, nothing else on this page matters yet. See your first hour.
- Open the main menu in-game. Here the sources disagree: GAMES.GG and MrGuider say M; Destructoid says K. Try M first — it is the more commonly reported key — and if no menu appears, try K. Both are reported as opening the main menu screen.
- Find the code field labelled something like "Enter a code" and paste the code into it. Copy it from the table rather than typing:
STOPRELEASINGBUGSPLSis 18 characters and easy to break with one wrong letter. - Press Redeem. The reward goes to your account directly — there is no mailbox to collect from.
- Enter the remaining codes one at a time. Each code is a separate redemption.
- Spend the rerolls later, not now. Every code gives Race Rerolls, and rerolling before you know what your deck wants wastes them. See races and rerolls.
When a code does not work, check in this order
This order is deliberate: the cheapest checks are first, and the most likely cause is second.
- Spelling and whitespace. Paste, do not type. Strip any leading or trailing space. Codes are case-sensitive — all of them are uppercase.
- Group membership. This is the most common cause by far. If you have not joined the Lucky's Pals group, or you left it, a live code fails silently.
- Tutorial status. A fresh account cannot redeem. Finish the first quest.
- Was the code ever confirmed? Check the cross-check table —
STOPRELEASINGBUGSPLSis disputed two sources to two, and the three MrGuider-only codes have no second source at all. - Is it in the expired list?
SORRY4RESTARTS,TYSM100LIKES,1000MEMBERS,THANKS50LIKES,RAIDBOSSESWOW. See the archive. - Only then assume the code is dead. By this point you have eliminated the three things that actually cause failures.
The two mistakes people make
| Mistake | Symptom | Fix |
|---|---|---|
| Trying a code before joining the group | "Invalid code" on a code that works for everyone else | Join the group, relaunch, try again |
| Typing a long code by hand | Fails on one transposed letter | Copy it from the table instead |
What the codes give you, and what to do with it
Every code in the table on the codes page awards Race Rerolls. One MrGuider-only code also claims 100 Gems.
A reroll changes your character's race randomly — traits, appearance and passive bonuses all change, and you do not get to pick the result. The practical advice: hold them until you understand what your deck is missing, then reroll only if your current race's passives are actively working against it. Full detail on races and rerolls.
Related
- The code list, cross-checked — all six candidate codes, four sources, conflicts marked.
- Expired codes — what is dead and who says so.
- Your first hour — where the group join fits in the opening sequence.
