Arcane 101 Guide

Your level is behind your map progress — here is the fix

20,176 players reached level 10. 57,121 cleared the Forest. Those two numbers together say most players beat the first land before they hit level 10, then run into a wall built for a higher level.

Checked 2026-11-157 min read

Quick answer

If you cleared the Forest under level 10, stop pushing maps and re-run the Forest until you are level 10–12. The Frostfang wall is partly a level wall.

Here are two badge counts that should not be as far apart as they are:

  • 57,121 players cleared the Forest (Bramble Breaker).
  • 20,176 players reached level 10 (Adept).

Even allowing for the badge-creation caveat below, that gap is enormous. The first land is clearable by a large number of players who have not yet hit double-digit levels. That is not a bug in the numbers — it is the shape of the game, and it is half the reason Frostfang Pass stops people.

The two progress bars

ProgressBadgePlayersShare of first-quest completions
Cleared the ForestBramble Breaker57,12195.9%
Reached level 10Adept20,17633.9%
Cleared Frostfang PassFrost Hunter13,74223.1%
Reached level 20Magus5,4549.2%
Reached level 30Archmage1,9593.3%
Reached level 40Grandmaster7431.2%
Reached level 50Loremaster2850.5%
Reached level 60Living Legend410.07%

The map bar falls off a cliff at land two. The level bar starts behind and never catches up: only a third of first-quest finishers ever reach level 10, and only 41 players have reached level 60 out of 59,582.

What this means for you, practically

If you are reading this because Frostfang Pass is beating you, check your level before you check anything else.

  • Below level 10? Your deck is carrying you, and it will not carry you through the second land. Re-run Forest content until Adept fires. This is the single highest-value thing you can do and it costs nothing.
  • Level 10–14? You are in the normal band. The problem is probably card tiers, not levels — see raising a card to Tier V.
  • Level 15+ and still stuck? Then it is a deck-composition problem: one element, one damage source. Fix coverage, not numbers.
  • Level 20+? You are ahead of 90% of the player base. You are not under-levelled; read Mythic and Insane instead of this page.

The routine that closes the gap

This is the loop to run if your level is behind your map progress. Do it in the Forest, not in Frostfang.

  1. Pick the Forest encounter you clear fastest — the one where you know your turn count.
  2. Run it repeatedly, not the map's hardest content. Fast clears per minute beat hard clears per hour for experience, and you want volume here.
  3. Bank every upgrade into your carry card between runs — see card tiers. Levels and upgrades should climb together; doing one without the other wastes both.
  4. Re-test at each level. Use the three-fight test: clear a Forest fight, count turns. When a routine Forest fight takes three turns or fewer, you have outgrown the Forest.
  5. Then, and only then, walk into Frostfang. Not before level 10; preferably at 12.

The endgame level wall is real

For context, so you know what you are climbing toward: 41 players hold Living Legend (level 60). 285 hold level 50. If you are level 30 (1,959 players), you are already in the top 3.3% of everyone who finished the first quest. The level curve is not gentle at any point — which is why the level system should be treated as the spine of your progression, not a side effect of map pushing.

Official Arcane 101 game image: a spellcaster mid-cast surrounded by ice crystals
Official game image from the Arcane 101 Roblox listing. Longer fights are what an under-levelled deck looks like.